What is a micro adventure ?

Tim and I have started to field some questions about the second assignments. Particularly related to testing out potential concepts. To date there has been a wide range of ideas some we thought good, others we suggested could be improved and one or two we suggested be forgotten ( for a range of reasons),

So thought it might be worth put out some of my ideas AGAIN ( yes I know this is a bit of a repeat BUT!!!! ) so help the concept development process. So what I have done is gone back to Alistair’s ideas and see what he suggests.

So the concept of a microadventure.

You do not need to fly to the other side of the planet to undertake an expedition. You do not need to be an elite athlete, expertly trained or rich to have an adventure.

Adventure is only a state of mind.

I believe that adventure is about stretching yourself: mentally, physically or culturally. It is about doing what you do not normally do, pushing yourself hard and doing it to the best of your ability.
That is why I came up with the idea of microadventures. Simple expeditions and challenges which are close to home, affordable and easy to organise. Ideas designed to encourage ordinary people to get Out There and Do Stuff for themselves, even in these tightened financial times.

They may be small but microadventures can still be challenging and rewarding. Each one is designed to inspire others to set their own challenges, challenges which may be short but which grasp the spirit of adventure. ”


For our use what is important is this “Spirit of Microadventure”

Note – for a range of reasons you are NOT required to do an overnight activity.

My take on the spirit of a microadventure

I like the simplicity and the notion of escape. I like the fact it should challenge. It should take you outside your comfort zone ( I could throw some theory in here – google the theory of Flow)

So for me a microadventure should be in the ‘spirit’ of what Alastair suggests. It should be:

A adventure – it should be a state of mind – a voyaging into the unknown, a proper adventure with hardships and surprises. And rewards.
It should make you step outside your comfort zone, stretch you mentally, physically or culturally.
It should be local.
It should be cheap.
It should be simple. – for example simple gear, simple transport (human powered or public transport – sleep out)
Short in duration – less than 24 hours.
Something new – outside your ordinary.
You need to have a sense of adventure, enthusiasm, ambition, openmindedness and great curiosity.
These are not ‘rules’ but part of the spirit.

However there is one rule for this assignment that has stopped at least one idea – your microadventure must be able to be repeated by somebody else at a later date – this ruled out a good idea that happened to be linked to another event. 😔

So AGAIN I hope this helps – post questions as comments – I will answer them ASAP ( subject to my own micro adventuring)